The Fourth Age
January 2026
A constant dream of mine is to have some form of an adventure game set in the fourth age of Middle Earth. One in which I can travel and experience stories around the age of man from different viewpoints and societies.
I knew from the start that I wanted this to be more of a text-based adventure game, since I surely have no skill or budget for art. This lead me to learning about storylets and games like fallen london.
I've been trying out different ways of approaching travel and introducing features that still feels like a more traditional RPG. I find myself constantly fighting with different ideas that dont quite mesh well together. The feeling of exploration is lost when the map is reduced to a graph and actions are only driven by storylets. A sense of wonder is lost.